I’m a multidisciplinary artist based in Long Island, NY, working across 2D design, illustration, and product development. I graduated from Gnomon, where I focused on game environments, but I’ve always been a creative generalist who loves blending storytelling with purposeful design—whether that’s for toys, games, or other visual projects.
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My work covers everything from concepting and CAD prototyping to visual development, across both digital and physical formats. What really drives me is bringing ideas to life in ways that are clear, engaging, and just plain fun (+ make sense!).
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When I’m not creating, I’m usually gaming—a lot. I play a wide range of games, from cozy titles like Potion Craft and Stardew Valley to immersive story-driven RPG worlds like Cyberpunk 2077, RDR2, Bioshock, and most recently the Kingdom Come: Deliverance series. I also play ranked in multiplayer games like Valorant and Marvel Rivals. On the side, I’m diving into tattoo art, something I’ve secretly been passionate about for years.
Illustration & Design
Creates illustrations, packaging, product designs, and promotional materials across various media
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Concept Development
Develops visual concepts and translates sketches into CAD prototypes for production
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Content Creation
Records and edits product photos and videos, as well as managing photography and social media content
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3D Game Art
Trained in 3D modeling, texturing, and asset creation for games and interactive media
Hi!
Hi!
Skills
Skills
Software
Software












